First Cyberwarfare Gaming Universe that translates job requirements, curriculum, and training content into Missions, Challenges, Bug Bounties & Training Academy within an immersive realistic simulation environment.
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110+ scenarios that validate your Knowledge, Skills & Abilities (KSA’s).
CWN’s AI will recommend Individualized Up-skill Training via the game’s Academy.
Validated KSA’s improves your reputation and earns you ranked standings as an Elite Cyber Warrior!
You will be able to search and rate servers based on their difficulty, how fun it was to hack, and the quality of its contents (Fake documents, phone calls, video streams, etc...). The average time to hack a server will also be shown to help you decide if you want to tackle a 15 minutes challenge or dive into a full weekend hacking blitz.
The new academy is live and will have more than 25 missions. Basic Terminal Operations is accessible right now and will be followed by Digital Forensics next week. Each training exercise is fully voice acted with Sergeant Catherine Wheeler and Security Analyst Dylan.
Hivemind was initially a covert communications network between Intelligence Agencies, similar to SIPRnet. Over time, mercenary organizations joined the network and it is now an underground cyber range, a virtual environment used for cyber-warfare training and technical development. It provides tools that help strengthen the stability, security and performance of cyber infrastructures and IT systems used by government and military agencies.